Hello long time no speak messing around with physics props in C4 engine at the moment.
Testing scaffolding units and stuff. Was having a little break from work until recently.
With irishlostboy in berlin for the week i gotta pick up the slack.
Also Alkisl one of our programmers has implemented PHYSX into the 148 build of the engine.
Thursday, March 20, 2008
Sunday, March 9, 2008
some barbed wire. this model will snap into the one next too it in such a way that the barbed wire strands look like one big long strand. and all that for just over a hundred polys a section. very economical.
Posted by Tim at 10:10 PM No comments:
Thursday, March 6, 2008
Marie and Mr. Sterns.
the design document will be out soon. it will explain who they are, and everything else you need to know about the game development.
Posted by Tim at 10:14 AM No comments:
Posted by Tim at 10:12 AM No comments:
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